"Instrumentation plays such a huge role in terms of: where are we brought in the world?"
Composer Tony Manfredonia often brings 18th-century flair to his scores.
He joins us this week for a look at Baroque-inspired game music. We’ll hear themes from World of Warcraft, Assassin’s Creed, Castlevania, and more.
Generous support for the music heard on this program comes from the Robert T. and Ruth Haidt Hughes Memorial Acquisitions Fund. Special thanks to Michael Culler for engineering assistance. Amanda Sewell is IPR's Music Director. Keith Brown is GAMEPLAY’s host and executive producer.
To hear the full episode, click the link above! Here's the playlist:
Michiru Yamane, arr. David Westerlund - House of Sacred Remains (Castlevania: Lament of Innocence) - David Westerlund, organ
John Robert Matz - Suite Vaticana - I. Passacaglia (Ambition: A Minuet in Power) - original soundtrack
John Robert Matz - Suite Vaticana - II. Giga (Ambition: A Minuet in Power) - original soundtrack
John Robert Matz - Suite Vaticana - III. Minuetto (Ambition: A Minuet in Power) - original soundtrack
John Robert Matz - ...Et plus encore (“...So Much More”) (Ambition: A Minuet in Power) - original soundtrack
Tony Manfredonia - Forest Fugato (Kharon’s Crypt) - original soundtrack
Tony Manfredonia - Blood Magic Prelude (Kharon’s Crypt) - original soundtrack
Tony Manfredonia - Temporarily Lost (Kharon’s Crypt) - original soundtrack
Russell Brower - Karazhan (World of Warcraft: The Burning Crusade) - original soundtrack
Jake Lefkowitz - Pride and Penance (World of Warcraft: Shadowlands) - original soundtrack
Michiru Yamane, arr. Tim Stoney - Wood Carving Partita (Castlevania: Symphony of the Night)
Kazuhiko Sawaguchi - Raji Raji (PRINCESS CONNECT! Re:Dive) - original soundtrack
Asuka Sakai - Fugue #7777 (Katamari Damacy) - original soundtrack
Austin Wintory - Bloody Presto con Brio (Assassin’s Creed Syndicate) - original soundtrack
Sarah Schachner - Ballroom Fight (Invention No. 13 in D Minor) (Assassin’s Creed Unity) - original soundtrack